GameSetLinks: Marcus Versus Molyneux – The Quickening
Posted by admin in Game Retail Store
[GameSetLinks is GameSetWatch's daily link round-up post, culling from hundreds of weblogs and outlets to compile the most interesting longform writing, links, and criticism on the art and culture of video games.]
Ah yes, the continuation of GameSetLinks goodness, this is, starting out with a pretty darn interesting Schlaghund piece on the ol’ 2D vs. 3D fighter conundrum – always a tricky one, that, esp. for the purists.
Also hanging out there – PixelVixen707 continues some strangeness, the wonderful Marcus makes a Mega64 re-appearance to mystify Peter Molyneux, Waiting For Godot versus Left 4 Dead, Clover’s political message oddness, and lots more.
Import expert:
Fighting games and the role of execution « schlaghund’s playground
'My personal experience has led me to the conclusion that the 2D fighting game has a much greater focus on execution, while the 3D fighting game has a slightly greater focus on strategy.'
Raph’s Website » Metaplace is now in open beta
'Yesterday was a big milestone for me. Anyone can now go to Metaplace.com and register. You get a small world for free, with full access to all the content creation tools. Lately, I’ve been describing it at “the power of Second Life, with the ease of The Sims, on the web.”'
The Lost Coin-Op: The Chi-Town Coin-Op Caper » PixelVixen707
This is getting pretty wacky – actually, here’s the whole thread, for reference.
Mike Darga's Game Design Blog: The Tortoise and the Hare
'What I find so interesting about this situation is that we have two games, both somewhat niche and aiming for fans of PvP, at approximately the same number of subscribers.' Guess which two!
Mega64 » Archive » SEASON 2 BEGINS! MARCUS RETURNS WITH PETER MOLYNEUX!!
'Marcus’ Corner has returned for Season 2! Episode 201 is an interview with Fable creator Peter Molyneux.' Complete awesome.
Ludus Novus » Blog Archive » Left 4 Godot
'Like in Waiting for Godot, the Survivors of Left 4 Dead are trapped in a never-ending cycle, figurative or literal, of constant struggle.'
Fire Hose Games » Digital distribution comparison
Not actually many extra numbers in here compared to my GDC lecture, but probably a lot easier to read
And the games per week metric is good.
Clover delivers political message minus gameplay | Fidgit
'I'm the target audience for Clover, an artsy indie game supposedly about the way 9/11 was used by the Bush Administration as an excuse to invade Iraq.'
Original post editors@gamesetwatch.com (Simon Carless)



































